I am a Character & Pipeline TD that has worked (a little!) in film but largely within the Games industry. I have a huge passion for tools and workflow along with exploring techniques and technologies that help push quality or empower others. So far within my career I have had some fantastic oppotunities to work with a really broad range of discplines to tackle all manor of problems and loved (almost!) every minute of it.
The whole reason for this site is to start sharing experiences, projects and ideas. Obviously this is sometimes difficult when working on live development projects - so a big thanks to the studios that have allowed me to post. I hope to keep this growing over time... fingers crossed.
If you have any questions or fancy pointing out other interesting ways of solving similar problems please feel free to drop me a mail :